I'd never been to a sex club before. Hell, before I saw the new erotic romance movie, I didn’t even know what BDSM was. I was that naïve.
Mix together a few shots of alcohol, my dangerously adventurous girlfriend and a dose of curiosity, and you had the recipe for a very crazy night.
That’s how I ended up inside the sex club.
How did I end up being schooled in the arts of BDSM by my sinfully sexy stepbrother?
Now that was just pure madness.
I can't stop thinking about that prick.
Caulter Sterling is a prick.A filthy-mouthed, womanizing, crude, spoiled, arrogant prick.The tattooed, pierced, panty-melting-hot son of a celebrity.I hate him.He's slept his way through practically every girl at Brighton Academy.Except for me.I'm the good girl. The responsible girl. The 4.0, class president, studied-so-much-she-never-lost-the-big-V girl.And in celebration of graduation and adulthood, I just made the worst decision in the history of ever.I lost my V-card to the devil himself.It was just one night. So what if it was mind-blowing? Hit it and quit it.Except I just found out that my father - the Senator, the Presidential hopeful - is marrying Caulter's mother. Oh, and this summer? We're hitting the campaign trail.One big happy family.I'm totally f**ked.
I call him “Tool” because he’s a dick.
Gaige O’Neal is nicknamed “Tool” because of what he’s packing. Rumor is, he’s well equipped.I wouldn’t know. I’ve never had the pleasure.He’s a cocky, entitled, insufferable a**hole who’s as reckless with women as he is with that stupid motorcycle he races.He’s also my stepbrother. Lucky me.It’s been four years since I’ve seen him. Four years since he’s made me so frustrated I could scream. Four years since he’s given me that look, the one that makes me instantly wet.So it’s just f**ing fitting that the first time I see him in four years, he’s buried beneath three scantily clad blondes.Now I’m stuck here under the same roof with him while he recovers from a racing injury. An injury that clearly hasn’t affected the use of his tool.The problem is, as much as I despise him, I just can’t help myself. I want to find out what kind of tool he's working with.
The year is 2059. Nineteen-year-old Paige Mahoney is working in the criminal underworld of Scion London, based at Seven Dials, employed by a man named Jaxon Hall. Her job: to scout for information by breaking into people's minds. For Paige is a dreamwalker, a clairvoyant and, in the world of Scion, she commits treason simply by breathing.
It is raining the day her life changes for ever. Attacked, drugged and kidnapped, Paige is transported to Oxford – a city kept secret for two hundred years, controlled by a powerful, otherworldly race. Paige is assigned to Warden, a Rephaite with mysterious motives. He is her master. Her trainer. Her natural enemy. But if Paige wants to regain her freedom she must allow herself to be nurtured in this prison where she is meant to die.
Paige Mahoney has escaped the brutal prison camp of Sheol I, but her problems have only just begun: many of the survivors are missing and she is the most wanted person in London...
As Scion turns its all-seeing eye on the dreamwalker, the mime-lords and mime-queens of the city's gangs are invited to a rare meeting of the Unnatural Assembly. Jaxon Hall and his Seven Seals prepare to take centre stage, but there are bitter fault lines running through the clairvoyant community and dark secrets around every corner. Then the Rephaim begin crawling out from the shadows. But where is Warden? Paige must keep moving, from Seven Dials to Grub Street to the secret catacombs of Camden, until the fate of the underworld can be decided.
Winning what you want may cost you everything you love...As a general’s daughter in a vast empire that revels in war and enslaves those it conquers, seventeen-year-old Kestrel has two choices: she can join the military or get married. But Kestrel has other intentions.One day, she is startled to find a kindred spirit in a young slave up for auction. Arin’s eyes seem to defy everything and everyone. Following her instinct, Kestrel buys him—with unexpected consequences. It’s not long before she has to hide her growing love for Arin.But he, too, has a secret, and Kestrel quickly learns that the price she paid for a fellow human is much higher than she ever could have imagined.Set in a richly imagined new world, The Winner’s Curse by Marie Rutkoski is a story of deadly games where everything is at stake, and the gamble is whether you will keep your head or lose your heart.
The engagement of Lady Kestrel to Valoria’s crown prince means one celebration after another. But to Kestrel it means living in a cage of her own making. As the wedding approaches, she aches to tell Arin the truth about her engagement…if she could only trust him. Yet can she even trust herself? For—unknown to Arin—Kestrel is becoming a skilled practitioner of deceit: an anonymous spy passing information to Herran, and close to uncovering a shocking secret.As Arin enlists dangerous allies in the struggle to keep his country’s freedom, he can’t fight the suspicion that Kestrel knows more than she shows. In the end, it might not be a dagger in the dark that cuts him open, but the truth. And when that happens, Kestrel and Arin learn just how much their crimes will cost them.
When Ruby woke up on her tenth birthday, something about her had changed. Something alarming enough to make her parents lock her in the garage and call the police. Something that gets her sent to Thurmond, a brutal government “rehabilitation camp.” She might have survived the mysterious disease that’s killed most of America’s children, but she and the others have emerged with something far worse: frightening abilities they cannot control.
Now sixteen, Ruby is one of the dangerous ones.
When the truth comes out, Ruby barely escapes Thurmond with her life. Now she’s on the run, desperate to find the one safe haven left for kids like her—East River. She joins a group of kids who escaped their own camp. Liam, their brave leader, is falling hard for Ruby. But no matter how much she aches for him, Ruby can’t risk getting close. Not after what happened to her parents.
When they arrive at East River, nothing is as it seems, least of all its mysterious leader. But there are other forces at work, people who will stop at nothing to use Ruby in their fight against the government. Ruby will be faced with a terrible choice, one that may mean giving up her only chance at a life worth living.
Ruby never asked for the abilities that almost cost her her life. Now she must call upon them on a daily basis, leading dangerous missions to bring down a corrupt government and breaking into the minds of her enemies. Other kids in the Children’s League call Ruby “Leader”, but she knows what she really is: a monster.
When Ruby is entrusted with an explosive secret, she must embark on her most dangerous mission yet: leaving the Children’s League behind. Crucial information about the disease that killed most of America’s children—and turned Ruby and the others who lived into feared and hated outcasts—has survived every attempt to destroy it. But the truth is only saved in one place: a flashdrive in the hands of Liam Stewart, the boy Ruby once believed was her future—and who now wouldn’t recognize her.
As Ruby sets out across a desperate, lawless country to find Liam—and answers about the catastrophe that has ripped both her life and America apart—she is torn between old friends and the promise she made to serve the League. Ruby will do anything to protect the people she loves. But what if winning the war means losing herself?
On her nineteenth birthday, Princess Kelsea Raleigh Glynn, raised in exile, sets out on a perilous journey back to the castle of her birth to ascend her rightful throne. Plain and serious, a girl who loves books and learning, Kelsea bears little resemblance to her mother, the vain and frivolous Queen Elyssa. But though she may be inexperienced and sheltered, Kelsea is not defenseless: Around her neck hangs the Tearling sapphire, a jewel of immense magical power; and accompanying her is the Queen’s Guard, a cadre of brave knights led by the enigmatic and dedicated Lazarus. Kelsea will need them all to survive a cabal of enemies who will use every weapon—from crimson-caped assassins to the darkest blood magic—to prevent her from wearing the crown.
Despite her royal blood, Kelsea feels like nothing so much as an insecure girl, a child called upon to lead a people and a kingdom about which she knows almost nothing. But what she discovers in the capital will change everything, confronting her with horrors she never imagined. An act of singular daring will throw Kelsea’s kingdom into tumult, unleashing the vengeance of the tyrannical ruler of neighboring Mortmesne: the Red Queen, a sorceress possessed of the darkest magic. Now Kelsea will begin to discover whom among the servants, aristocracy, and her own guard she can trust.
But the quest to save her kingdom and meet her destiny has only just begun—a wondrous journey of self-discovery and a trial by fire that will make her a legend…if she can survive.
In a discontent kingdom, civil war is brewing. To unify the divided people, Conner, a nobleman of the court, devises a cunning plan to find an impersonator of the king's long-lost son and install him as a puppet prince. Four orphans are recruited to compete for the role, including a defiant boy named Sage. Sage knows that Conner's motives are more than questionable, yet his life balances on a sword's point -- he must be chosen to play the prince or he will certainly be killed. But Sage's rivals have their own agendas as well.
As Sage moves from a rundown orphanage to Conner's sumptuous palace, layer upon layer of treachery and deceit unfold, until finally, a truth is revealed that, in the end, may very well prove more dangerous than all of the lies taken together.
Just weeks after Jaron has taken the throne, an assassination attempt forces him into a deadly situation. Rumors of a coming war are winding their way between the castle walls, and Jaron feels the pressure quietly mounting within Carthya. Soon, it becomes clear that deserting the kingdom may be his only hope of saving it. But the further Jaron is forced to run from his identity, the more he wonders if it is possible to go too far. Will he ever be able to return home again? Or will he have to sacrifice his own life in order to save his kingdom?
One war.Too many deadly battles.Can a king save his kingdom, when his own survival seems unlikely?
War has come to Carthya. It knocks at every door and window in the land. And when Jaron learns that King Vargan of Avenia has kidnapped Imogen in a plot to bring Carthya to its knees, Jaron knows it is up to him to embark on a daring rescue mission. But everything that can go wrong does.
His friends are flung far and wide across Carthya and its neighbouring lands. In a last-ditch effort to stave off what looks to be a devastating loss for the kingdom, Jaron undertakes what may be his last journey to save everything and everyone he loves. But even with his lightning-quick wit, Jaron cannot forestall the terrible danger that descends on him and his country. Along the way, will he lose what matters most? And in the end, who will sit on Carthya's throne?
After the 1st wave, only darkness remains. After the 2nd, only the lucky escape. And after the 3rd, only the unlucky survive. After the 4th wave, only one rule applies: trust no one.
Now, it’s the dawn of the 5th wave, and on a lonely stretch of highway, Cassie runs from Them. The beings who only look human, who roam the countryside killing anyone they see. Who have scattered Earth’s last survivors. To stay alone is to stay alive, Cassie believes, until she meets Evan Walker.
Beguiling and mysterious, Evan Walker may be Cassie’s only hope for rescuing her brother—or even saving herself. But Cassie must choose: between trust and despair, between defiance and surrender, between life and death. To give up or to get up.
How do you rid the Earth of seven billion humans? Rid the humans of their humanity.
Surviving the first four waves was nearly impossible. Now Cassie Sullivan finds herself in a new world, a world in which the fundamental trust that binds us together is gone. As the 5th Wave rolls across the landscape, Cassie, Ben, and Ringer are forced to confront the Others’ ultimate goal: the extermination of the human race.
Cassie and her friends haven’t seen the depths to which the Others will sink, nor have the Others seen the heights to which humanity will rise, in the ultimate battle between life and death, hope and despair, love and hate.
In an isolated fortress, the Master of Crows battles an ancient god for possession of his soul. Renegade and heretic, he dreams of ways to defeat the god and destroy the priesthood who would execute him. Sent by her masters to betray him, a woman comes who possesses a weapon he can use to triumph over both...but only at the ultimate sacrifice. A tale of love and allegiance.
Cassel comes from a shady, magical family of con artists and grifters. He doesn't fit in at home or at school, so he's used to feeling like an outsider. He's also used to feeling guilty; he killed his best friend, Lila, years ago.
But when Cassel begins to have strange dreams about a white cat, and people around him are losing their memories, he starts to wonder what really happened to Lila. In his search for answers, he discovers a wicked plot for power that seems certain to succeed. But Cassel has other ideas and a plan to con the conmen.
After rescuing his brothers from Zacharov’s retribution, Cassel is trying to reestablish some kind of normalcy in his life.
That was never going to be easy for someone from a worker family that’s tied to one of the big crime families—and whose mother’s cons get more reckless by the day. But Cassel is coming to terms with what it means to be a worker, and he’s figuring out how to have friends.
Except normal doesn’t last very long. Soon Cassel is being courted by both sides of the law and is forced to confront his past—a past he remembers only in scattered fragments, and one that could destroy his family and his future. Cassel will have to decide whose side he wants to be on, because neutrality is not an option. And then he will have to pull off his biggest con ever to survive….
In a world where Magic is illegal.
Cassel Sharpe has the most deadly ability of all. With one touch, he can transform any object - including a person - into something else entirely. And that makes him a wanted man. The Feds are willing to forgive all his past crimes if he'll only leave his con artist family behind and go straight. But why does going straight feel so crooked?
For one thing, it means being on the opposite side of the law from Lila, the girl he loves. She's the daughter of a mob boss and getting ready to join the family business herself. Though Cassel is pretty sure she can never love him back, he can't stop obsessing over her. Which would be bad enough, even if her father wasn't keeping Cassel's mother prisoner in a posh apartment and threatening not to let her leave until she returns the priceless diamond she scammed off him years ago. Too bad she can't remember where she put it.
The Feds say they need Cassel to get rid of a powerful man who is spinning dangerously out of control. But if they want Cassel to use his unique talent to hurt people, what separates the good guys from the bad ones? Or is everyone just out to con him?
Time is running out, and all Cassel's magic and cleverness might not be enough to save him. With no easy answers and no one he can trust, love might be the most dangerous gamble of all.
Sixteen-year-old Kaye is a modern nomad. Fierce and independent, she travels from city to city with her mother's rock band until an ominous attack forces Kaye back to her childhood home. There, amid the industrial, blue-collar New Jersey backdrop, Kaye soon finds herself an unwilling pawn in an ancient power struggle between two rival faerie kingdoms - a struggle that could very well mean her death.
When seventeen-year-old Valerie runs away to New York City, she's trying to escape a life that has utterly betrayed her. Sporting a new identity, she takes up with a gang of squatters who live in the city's labyrinthine subway system.
But there's something eerily beguiling about Val's new friends. And when one talks Val into tracking down the lair of a mysterious creature with whom they are all involved, Val finds herself torn between her newfound affection for an honorable monster and her fear of what her new friends are becoming.
In the realm of Faerie, the time has come for Roiben's coronation. Uneasy in the midst of the malevolent Unseelie Court, pixie Kaye is sure of only one thing -- her love for Roiben. But when Kaye, drunk on faerie wine, declares herself to Roiben, he sends her on a seemingly impossible quest. Now Kaye can't see or speak to Roiben unless she can find the one thing she knows doesn't exist: a faerie who can tell a lie.
Miserable and convinced she belongs nowhere, Kaye decides to tell her mother the truth -- that she is a changeling left in place of the human daughter stolen long ago. Her mother's shock and horror sends Kaye back to the world of Faerie to find her human counterpart and return her to Ironside. But once back in the faerie courts, Kaye finds herself a pawn in the games of Silarial, queen of the Seelie Court. Silarial wants Roiben's throne, and she will use Kaye, and any means necessary, to get it. In this game of wits and weapons, can a pixie outplay a queen?
It is 1939. Nazi Germany. The country is holding its breath. Death has never been busier, and will be busier still.
By her brother's graveside, Liesel's life is changed when she picks up a single object, partially hidden in the snow. It is The Gravedigger's Handbook, left behind there by accident, and it is her first act of book thievery. So begins a love affair with books and words, as Liesel, with the help of her accordian-playing foster father, learns to read. Soon she is stealing books from Nazi book-burnings, the mayor's wife's library, wherever there are books to be found.But these are dangerous times. When Liesel's foster family hides a Jew in their basement, Liesel's world is both opened up, and closed down.
Rule #3: Don't stare at invisible faeries.Aislinn has always seen faeries. Powerful and dangerous, they walk hidden in the mortal world. Aislinn fears their cruelty - especially if they learn of her Sight - and wishes she were as blind to their presence as other teens.
Rule #2: Don't speak to invisible faeries.Now faeries are stalking her. One of them, Keenan, who is equal parts terrifying and alluring, is trying to talk to her, asking questions Aislinn is afraid to answer.
Rule #1: Don't ever attract their attention.But it's too late. Keenan is the Summer King, who has sought his queen for nine centuries. Without her, summer itself will perish. He is determined that Aislinn will become the Summer Queen at any cost — regardless of her plans or desires.
Suddenly none of the rules that have kept Aislinn safe are working anymore, and everything is on the line: her freedom; her best friend, Seth; her life; everything.
Faery intrigue, mortal love, and the clash of ancient rules and modern expectations swirl together in Melissa Marr's stunning twenty-first-century faery tale.
Unbeknownst to mortals, a power struggle is unfolding in a world of shadows and danger. After centuries of stability, the balance among the Faery Courts has altered, and Irial, ruler of the Dark Court, is battling to hold his rebellious and newly vulnerable fey together. If he fails, bloodshed and brutality will follow.
Seventeen-year-old Leslie knows nothing of faeries or their intrigues. When she is attracted to an eerily beautiful tattoo of eyes and wings, all she knows is that she has to have it, convinced it is a tangible symbol of changes she desperately craves for her own life.
The tattoo does bring changes—not the kind Leslie has dreamed of, but sinister, compelling changes that are more than symbolic. Those changes will bind Leslie and Irial together, drawing Leslie deeper and deeper into the faery world, unable to resist its allures, and helpless to withstand its perils...
Seth never expected he would want to settle down with anyone - but that was before Aislinn. She is everything he'd ever dreamed of, and he wants to be with her forever. Forever takes on new meaning, though, when your girlfriend is an immortal faery queen.
Aislinn never expected to rule the very creatures who'd always terrified her - but that was before Keenan. He stole her mortality to make her a monarch, and now she faces challenges and enticements beyond any she'd ever imagined.
In Melissa Marr's third mesmerizing tale of Faerie, Seth and Aislinn struggle to stay true to themselves and each other in a milieu of shadowy rules and shifting allegiances, where old friends become new enemies and one wrong move could plunge the Earth into chaos.
Hunger for nourishment.Hunger for touch.Hunger to belong.
Half-human and half-faery, Ani is driven by her hungers.
Those same appetites also attract powerful enemies and uncertain allies, including Devlin. He was created as an assassin and is brother to the faeries' coolly logical High Queen and to her chaotic twin, the embodiment of War. Devlin wants to keep Ani safe from his sisters, knowing that if he fails, he will be the instrument of Ani's death.
Ani isn't one to be guarded while others fight battles for her, though. She has the courage to protect herself and the ability to alter Devlin's plans—and his life. The two are drawn together, each with reason to fear the other and to fear for one another. But as they grow closer, a larger threat imperils the whole of Faerie. Will saving the faery realm mean losing each other?
Alluring romance, heart-stopping danger, and sinister intrigue combine in the penultimate volume of Melissa Marr's New York Times bestselling Wicked Lovely series.
Cammie Morgan is a student at the Gallagher Academy for Exceptional Young Women, a fairly typical all-girls school-that is, if every school taught advanced martial arts in PE and the latest in chemical warfare in science, and students received extra credit for breaking CIA codes in computer class. The Gallagher Academy might claim to be a school for geniuses but it's really a school for spies. Even though Cammie is fluent in fourteen languages and capable of killing a man in seven different ways, she has no idea what to do when she meets an ordinary boy who thinks she's an ordinary girl. Sure, she can tap his phone, hack into his computer, or track him through town with the skill of a real "pavement artist"-but can she maneuver a relationship with someone who can never know the truth about her?
Cammie Morgan may be an elite spy-in-training, but in her sophomore year, she's on her most dangerous mission-falling in love.
Cammie Morgan is back, and it's clear that her life hasn't calmed down since the events of I'd Tell You I Love You, But Then I'd Have to Kill You. At first, giddy anticipation is in the air. Gallagher Academy, Cammie's elite spy school, is hosting a visit from a covert training center for boys. Soon after the boys' arrival, though, everything goes dangerously awry when a series of security breaches are discovered at the academy. Worse yet, teenage agent-in-training Cammie is being blamed for the penetration. With the school's top-secret status at risk, the Gallagher Girls have to work quickly to save their beloved school.
When Cammie "The Chameleon" Morgan visits her roommate Macey in Boston, she thinks she's in for an exciting end to her summer break. After all, she's there to watch Macey's father accept the nomination for vice president of the United States. But when you go to the world's best school (for spies), "exciting" and "deadly" are never far apart. Cammie and Macey soon find themselves trapped in a kidnappers' plot, with only their espionage skills to save them.
As her junior year begins, Cammie can't shake the memory of what happened in Boston, and even the Gallagher Academy for Exceptional Young Women doesn't feel like the safe haven it once did. Shocking secrets and old flames seem to lurk around every one of the mansion's corners as Cammie and her friends struggle to answer the questions, Who is after Macey? And how can the Gallagher Girls keep her safe?
Soon Cammie is joining Bex and Liz as Macey's private security team on the campaign trail. The girls must use their spy training at every turn as the stakes are raised, and Cammie gets closer and closer to the shocking truth.
When Cammie Morgan enrolled at the Gallagher Academy, she knew she was preparing for the dangerous life of a spy. What she didn’t know was that the serious, real-life danger would start during her junior year of high school. But that’s exactly what happened two months ago when Cammie faced off against an ancient terrorist organization dead set on kidnapping her.
Now the danger follows her everywhere, and even Cammie “The Chameleon” can’t hide. When a terrifying encounter in London reveals that one of her most-trusted allies is actually a rogue double-agent, Cammie no longer knows if she can trust her classmates, her teachers—or even her own heart.
In this fourth installment of the New York Times best-selling series, the Gallagher Girls must hack, spy, steal, and lie their way to the truth.as they go searching for answers, recognizing that the key to Cammie’s future may lie deep in the past.
The last thing Cammie Morgan remembers is leaving the Gallagher Academy to protect her friends and family from the Circle of Cavan-an ancient terrorist organization that has been hunting her for over a year. But when Cammie wakes up in an alpine convent and discovers that months have passed, she must face the fact that her memory is now a black hole. The only traces left of Cammie's summer vacation are the bruises on her body and the dirt under her nails, and all she wants is to go home.
Once she returns to school, however, Cammie realizes that even the Gallagher Academy now holds more questions than answers. Cammie, her friends, and mysterious spy-guy Zach must face their most difficult challenge yet as they travel to the other side of the world, hoping to piece together the clues that Cammie left behind. It's a race against time. The Circle is hot on their trail and willing stop at nothing to prevent Cammie from remembering what she did last summer.
Cammie Morgan has lost her father and her memory, but in the heart-pounding conclusion to the best-selling Gallagher Girls series, she finds her greatest mission yet. Cammie and her friends finally know why the terrorist organization called the Circle of Cavan has been hunting her. Now the spy girls and Zach must track down the Circle’s elite members to stop them before they implement a master plan that will change Cammie—and her country—forever.
She has only seen the world through maps. She had no idea they were so dangerous. Boston, 1891. Sophia Tims comes from a family of explorers and cartologers who, for generations, have been traveling and mapping the New World—a world changed by the Great Disruption of 1799, when all the continents were flung into different time periods. Eight years ago, her parents left her with her uncle Shadrack, the foremost cartologer in Boston, and went on an urgent mission. They never returned. Life with her brilliant, absent-minded, adored uncle has taught Sophia to take care of herself.
Then Shadrack is kidnapped. And Sophia, who has rarely been outside of Boston, is the only one who can search for him. Together with Theo, a refugee from the West, she travels over rough terrain and uncharted ocean, encounters pirates and traders, and relies on a combination of Shadrack’s maps, common sense, and her own slantwise powers of observation. But even as Sophia and Theo try to save Shadrack’s life, they are in danger of losing their own.
The Glass Sentence plunges readers into a time and place they will not want to leave, and introduces them to a heroine and hero they will take to their hearts. It is a remarkable debut.
A princess must find her place in a reborn world.
She flees on her wedding day.
She steals ancient documents from the Chancellor's secret collection.
She is pursued by bounty hunters sent by her own father.
She is Princess Lia, seventeen, First Daughter of the House of Morrighan.
The Kingdom of Morrighan is steeped in tradition and the stories of a bygone world, but some traditions Lia can't abide. Like having to marry someone she's never met to secure a political alliance.
Fed up and ready for a new life, Lia flees to a distant village on the morning of her wedding. She settles in among the common folk, intrigued when two mysterious and handsome strangers arrive—and unaware that one is the jilted prince and the other an assassin sent to kill her. Deceptions swirl and Lia finds herself on the brink of unlocking perilous secrets—secrets that may unravel her world—even as she feels herself falling in love.
Wilhelmina has a hundred identities.
She is a princess. When the Indigo Kingdom conquered her homeland, Wilhelmina and other orphaned children of nobility were taken to Skyvale, the Indigo Kingdom’s capital. Ten years later, they are the Ospreys, experts at stealth and theft. With them, Wilhelmina means to take back her throne.
She is a spy. Wil and her best friend, Melanie, infiltrate Skyvale Palace to study their foes. They assume the identities of nobles from a wraith-fallen kingdom, but enemies fill the palace, and Melanie’s behavior grows suspicious. With Osprey missions becoming increasingly dangerous and their leader more unstable, Wil can’t trust anyone.
She is a threat. Wraith is the toxic by-product of magic, and for a century using magic has been forbidden. Still the wraith pours across the continent, reshaping the land and animals into fresh horrors. Soon it will reach the Indigo Kingdom. Wilhelmina’s magic might be the key to stopping the wraith, but if the vigilante Black Knife discovers Wil’s magic, she will vanish like all the others.
Jodi Meadows introduces a vivid new fantasy full of intrigue, romance, dangerous magic, and one girl’s battle to reclaim her place in the world.
Time is slipping away....
Tella Holloway is losing it. Her brother is sick, and when a dozen doctors can't determine what's wrong, her parents decide to move to Montana for the fresh air. She's lost her friends, her parents are driving her crazy, her brother is dying—and she's helpless to change anything.
Until she receives mysterious instructions on how to become a Contender in the Brimstone Bleed. It's an epic race across jungle, desert, ocean, and mountain that could win her the prize she desperately desires: the Cure for her brother's illness. But all the Contenders are after the Cure for people they love, and there's no guarantee that Tella (or any of them) will survive the race.
The jungle is terrifying, the clock is ticking, and Tella knows she can't trust the allies she makes. And one big question emerges: Why have so many fallen sick in the first place?
What would you do to save someone you love?
In Fire & Flood, Tella Holloway faced a dangerous trek through the jungle and across the desert, all to remain a Contender in the Brimstone Bleed for a chance at obtaining the Cure for her brother. She can't quit--she has to win the race, save Cody, and then fight to make sure the race stops before it can claim any more lives. In the next legs of the race, across the ocean and over mountains, Tella will face frostbite, sharks, avalanche, and twisted new rules in the race.
But what if the danger is deeper than that? How do you know who to trust when everyone's keeping secrets? What do you do when the person you'd relied on most suddenly isn't there for support? How do you weigh one life against another?
The race is coming to an end, and Tella is running out of time, resources, and strength. At the start of the race there were one hundred twenty-two Contenders. As Tella and her remaining friends start the final part of the race, just forty-one are left--and only one can win.
If you ain’t scared, you ain’t human.
When Thomas wakes up in the lift, the only thing he can remember is his name. He’s surrounded by strangers—boys whose memories are also gone.
Nice to meet ya, shank. Welcome to the Glade.
Outside the towering stone walls that surround the Glade is a limitless, ever-changing maze. It’s the only way out—and no one’s ever made it through alive.
Everything is going to change.
Then a girl arrives. The first girl ever. And the message she delivers is terrifying.
Remember. Survive. Run.
Solving the Maze was supposed to be the end. Thomas was sure that escape from the Maze would mean freedom for him and the Gladers. But WICKED isn’t done yet. Phase Two has just begun. The Scorch. There are no rules. There is no help. You either make it or you die. The Gladers have two weeks to cross through the Scorch—the most burned-out section of the world. And WICKED has made sure to adjust the variables and stack the odds against them. Friendships will be tested. Loyalties will be broken. All bets are off. There are others now. Their survival depends on the Gladers’ destruction—and they’re determined to survive.
It’s the end of the line.
WICKED has taken everything from Thomas: his life, his memories, and now his only friends—the Gladers. But it’s finally over. The trials are complete, after one final test.
Will anyone survive?
What WICKED doesn’t know is that Thomas remembers far more than they think. And it’s enough to prove that he can’t believe a word of what they say.
The truth will be terrifying.
Thomas beat the Maze. He survived the Scorch. He’ll risk anything to save his friends. But the truth might be what ends it all.
The time for lies is over.